Best Dungeons & Dragons Game Books
Here you will get Best Dungeons & Dragons Game Books For you.This is an up-to-date list of recommended books.
1. Player's Handbook (Dungeons & Dragons)
Author: by Wizards RPG Team
Wizards of the Coast
English
320 pages
Create heroic characters for the world’s greatest roleplaying game. The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.
Use this book to create characters from among the most iconic D&D races and classes. Publisher’s Weekly #1 Best Seller in Hardcover Nonfiction Wall Street Journal #1 Best Seller in Hardcover Nonfiction In Dungeons & Dragons, you and your friends coauthor your own legend.
Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. The Player’s Handbook is the first of three D&D core rulebooks, along with the Monster Manual and the Dungeon Master’s Guide.
The Player’s Handbook is the cornerstone. It’s the foundational text of D&D’s fifth editionfor beginners and for veterans alike. The Player’s Handbook walks you through how to create a Dungeons & Dragons characterthe role you’ll play in the D&D world.
2. Van Richten's Guide to Ravenloft (Dungeons & Dragons)
Author: by Wizards RPG Team
English
256 pages
0786967250
Explore the horrors of Ravenloft in this campaign sourcebook for the world’s greatest roleplaying game. Terror stalks the nightmare realms of Ravenloft. No one knows this better than monster scholar Rudolph Van Richten. To arm a new generation against the creatures of the night, Van Richten has compiled his correspondence and case files into this tome of eerie tales and chilling truths.
Travel (perhaps even by choice) to Ravenloft’s expanded Domains of Dreadeach domain with its own unique flavor of horror, thrilling story hooks, and grisly cast of characters Craft your own D&D horror settings, add tension with optional rules, and get advice for running a game that’s ghastly in all the right ways Create characters with lineages tied to vampires, undead, and hags, horror-themed subclasses, the Investigator background, and “Dark Gifts” that may be a double-edged sword Unleash nightmarish monsters from an expanded bestiary, and browse a collection of mysterious trinkets Explore Ravenloft in the included Dungeons & Dragons adventureplay as a stand-alone adventure or drop it into your current game for a bit of sinister fun
3. Tasha's Cauldron of Everything (D&D Rules Expansion) (Dungeons & Dragons)
Author: by Wizards RPG Team
English
192 pages
0786967021
A magical mixture of rules options for the world’s greatest roleplaying game. The wizard Tasha, whose great works include the spell Tasha’s hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn’t want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all.
EXPANDED SUBCLASSES. Try out subclass options for every Dungeons & Dragons class, including the artificer, which appears in the book. MORE CHARACTER OPTIONS. Tasha’s Cauldron of Everything introduces a host of class features and feats, plus straightforward rules for modifying a character’s racial traits and customizing their origin.
INTRODUCING GROUP PATRONS. Whether you’re part of the same criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments. SPELLS, ARTIFACTS & MAGIC TATTOOS. Discover more spells, as well as magic tattoos, artifacts, and other magic items for your campaign.
4. Dungeons & Dragons Core Rulebooks Gift Set (Special Foil Covers Edition with Slipcase, Player's Handbook, Dungeon Master's Guide, Monster Manual, DM Screen)
Author: by Wizards RPG Team
Wizards of the Coast
English
0786966629
The perfect gift for the Dungeons & Dragons fans in your life or as a treat for yourself. Need a gift for the holidays? A birthday present, a treat for yourself?This is it. Inside the D&D Core Rulebook Gift Set are special foil cover editions of the three Dungeons & Dragons core rulebooksthe Players Handbook, Dungeon Master’s Guide, and Monster Manualplus a Dungeon Master’s screen, all collected in a stylish slipcase.
It’s the perfect gift for any D&D fan. Each of the three books and the Dungeon Master’s screen feature reflective foil covers, available ONLY with this release. The Player’s Handbook, Dungeon Master’s Guide, and Monster Manual are the foundational texts of D&D’s fifth editionfor beginners and for veterans alike.
The D&D Gift Set includes the latest rules updates and errata. Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
5. Dungeons & Dragons Monster Manual (Core Rulebook, D&D Roleplaying Game)
Author: by Wizards RPG Team
0786965614
Wizards of the Coast
English
Fill your Dungeons & Dragons games with deadly monsters from the Monster Manual. The Monster Manual teaches you how to how to fill your Dungeons & Dragons games with monstershow to populate the game with pesky goblins and mighty dragons for players to battle or beguile, outwit or outrun.
Inside the Monster Manual you’ll find more than 150 classic D&D creatures, with vivid illustrations and rich descriptions to help breathe life into your zombies and liches. What if I told you about the best book of monsters ever? The 5E Monster Manual just might be the one…
Ed Grabianowski, io9.Gizmodo. Com D&D acolytes are everywhere… Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind Game of Thrones’ have all been Dungeon Masters. Neima Jahromi, The New Yorker The Monster Manual is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and the Dungeon Master’s Guide.
It’s an essential resource for Dungeon Masters to use in populating any type of challenge they might contrive for their players. From an angel’s wingspan to the vacant eyes of a zombie beholder, the Monster Manual includes more than 150 creatures illustrated in vivid color, with more than 400 quick reference tables to help you bring them to life with ease.
6. Xanathar's Guide to Everything (Dungeons & Dragons)
Author: by Wizards RPG Team
Wizards of the Coast
English
192 pages
Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for the world’s greatest roleplaying game. The beholder XanatharWaterdeep’s most infamous crime lordis known to hoard information on friend and foe alike. The beholder catalogs lore about adventurers and ponders methods to thwart them.
Its twisted mind imagines that it can eventually record everything! Xanathar’s Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options: Over twenty-five new subclasses for the character classes in the Player’s Handbook, including the Cavalier for the fighter, the Circle of Dreams for the druid, the Horizon Walker for the ranger, and many more Dozens of new spells, a collection of racial feats, and a system to give your character a randomized backstory A variety of tools that provide Dungeon Masters fresh ways to use traps, magic items, downtime activities, and moreall designed to enhance a D&D campaign and push it in new directions Amid all this expansion material, Xanathar offers bizarre observations about whatever its eyestalks happen to glimpse.
7. Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game)
Author: by Wizards RPG Team
0786965622
Wizards of the Coast
English
Weave legendary stories in the world’s greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master’s Guide teaches you how to how to run D&D adventures for your players how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore.
[The Dungeon Master’s Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D… Charlie Hall, Polygon. Com D&D acolytes are everywhere… Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind Game of Thrones’ have all been Dungeon Masters.
Neima Jahromi, The New Yorker The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventuresto run Dungeons & Dragons games and fill them with characters and stories.
8. Dungeons & Dragons Essentials Kit (D&D Boxed Set)
Author: by Wizards RPG Team
ISBN: 978-0786966837
Published at: Wizards of the Coast (September 3, 2019)
Everything you need to create characters and play the new adventures in this introduction to the world’s greatest roleplaying game. Designed for 2-6 players. “The Dungeons & Dragons Essentials Kit is the perfect introduction to the legendary role-playing game.” Forbes “Truly excellent.”Paste Take your first step into the world of Dungeons & Dragons, or get a more expansive D&D experience after playing the Starter Set.
Play with groups as small as two players (one Dungeon Master & one adventurer) for the first time in D&D fifth edition with the introduction of sidekicks. Battle and plunder your way through Phandalin in the all new D&D adventure, Dragon of Icespire Peak.
Experience the thrill of being a Dungeon Master behind a four-panel DM screen with at-a-glance game rules for quick and easy reference. Continue your Dungeons & Dragons journey with codes to unlock content on D&D Beyond, the official digital toolset for D&D.
Components: (1) rulebook, (1) Dragon of Icespire Peak introductory adventure, (6) blank character sheets, (11 ) dice, (1) 33″ 8. 5″ Dungeon Master’s screen, (81) cards for magic items, sidekicks and more, (1) 21″ x 15″ double-sided poster map for use with the adventure, (1) code for 50% the digital version of the Player’s Handbook, access to supplementary content, including additional adventure materials to continue the story into higher levels of play.
9. Volo's Guide to Monsters (Dungeons & Dragons)
Author: by Wizards RPG Team
Wizards of the Coast
English
224 pages
Immerse yourself in monster lore in this supplement for the world’s greatest roleplaying game This is NOT just another Monster Manual! Volo’s Guide to Monsters provides something exciting for players and Dungeon Masters everywhere. A deep dive into the lore behind some of D&D’s most popular and iconic monsters Dozens of monsters new to the fifth edition to include in your epic adventures New playable races to allow you to build characters to fit nearly any type of story in your D&D game.
The esteemed loremaster Volothamp Geddarm is back and he’s written a fantastical dissertation, covering some of the most iconic monsters in the Forgotten Realms. Unfortunately, the Sage of Shadowdale himself, Elminster, doesn’t believe Volo gets some of the important details quite right.
Don’t miss out as Volo and Elminster square off (academically speaking of course) to illuminate the uninitiated on creatures both common and obscure. Uncover the machinations of the mysterious Kraken Society, what is the origin of the bizarre froghemoth, or how to avoid participating in the ghastly reproductive cycle of the grotesque vargouille.
10. Candlekeep Mysteries (D&D Adventure Book – Dungeons & Dragons) (Dungeons and Dragons)
Author: by Wizards RPG Team
English
224 pages
0786967226
An anthology of seventeen mystery-themed adventures for the world’s greatest roleplaying game. Candlekeep attracts scholars like a flame attracts moths. Historians, sages, and others who crave knowledge flock to this library fortress to peruse its vast collection of books, scribbled into which are the answers to the mysteries that bedevil them.
Many of these books contain their own mysteries each one a doorway to adventure. Dare you cross that threshold? 17 mystery-themed D&D adventures, each tied to a book discovered in the famed library fortress of Candlekeep Easy to run as stand-alone mini adventures or to drop into your home campaign Adventures span play from levels 1 to 16 Includes a full poster map of Candlekeep, plus detailed descriptions of the various locations, characters, and creatures that reside within it Introduces a variety of Dungeons & Dragons monsters, items, and non-player characters (NPCs)Candlekeep Mysteries is a collection of seventeen short, stand-alone D&D adventures designed for characters of levels 116.
11. D&D MORDENKAINEN'S TOME OF FOES (Dungeons & Dragons)
Author: by Wizards RPG Team
Wizards of the Coast
English
256 pages
Discover the truth about the great conflicts of the D&D multiverse in this supplement for the world’s greatest roleplaying game. This tome is built on the writings of the renowned wizard from the world of Greyhawk, gathered over a lifetime of research and scholarship.
In his travels to other realms and other planes of existence, he has made many friends, and has risked his life an equal number of times, to amass the knowledge contained herein. In addition to Mordenkainen’s musings on the endless wars of the multiverse, the book contains game statistics for dozens of monsters: new demons and devils, several varieties of elves and duergar, and a vast array of other creatures from throughout the planes of existence.
12. Dungeons & Dragons Starter Set
Author: by Wizards RPG Team
Wizards of the Coast
English
96 pages
Everything you need to start playing the world’s greatest roleplaying game. I recommend [the D&D Starter Set] for anyone who’s curious and wants to learn D&D. Ed Grabionowski, io9.Gizmodo. Com The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination.
This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy. Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters! FIVE READY-TO-PLAY CHARACTERS SIX DICE ONE ADVENTURE BOOK: LOST MINE OF PHANDELVER ONE RULEBOOK ONE CHARACTER SHEET D&D acolytes are everywhere…
Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind Game of Thrones’ have all been Dungeon Masters. Neima Jahromi, The New Yorker Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
13. Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons)
Author: by Wizards RPG Team
Wizards of the Coast
English
304 pages
HOW DO YOU WANT TO DO THIS? A war brews on a continent that has withstood more than its fair share of conflict. The Dwendalian Empire and the Kryn Dynasty are carving up the lands around them, and only the greatest heroes would dare stand between them.
Somewhere in the far corners of this war-torn landscape are secrets that could end this conflict and usher in a new age of peaceor burn the world to a cinder. Create a band of heroes and embark on a journey across the continent of Wildemount, the setting for Campaign 2 of the hit Dungeons & Dragons series Critical Role.
Within this book, you’ll find new character options, a heroic chronicle to help you craft your character’s backstory, four different starting adventures, and everything a Dungeon Master needs to breathe life into a Wildemount-based D&D campaign Delve through the first Dungeons & Dragons book to let players experience the game as played within the world of Critical Role, the world’s most popular livestreaming D&D show.
14. Curse of Strahd: Revamped Premium Edition (D&D Boxed Set) (Dungeons & Dragons)
Author: by Wizards RPG Team
Wizards of the Coast
English
0786967153
Bury yourself in Gothic Horror in this premium edition boxed set adventure for the world’s greatest roleplaying game. Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires.
The wind’s howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd’s face forms the barest hint of a smile as his dark plan unfolds.
He knew they were coming, and he knows why they came-all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner.
And you are invited. Resting in this coffin is a premium edition of the award-winning Dungeons & Dragons adventure book Curse of Strahd, one of the most beloved D&D adventures of all time. Curse of Strahd: Revamped splits the adventure into three parts-a softcover D&D adventure book with updated content, a Creatures of Horror booklet detailing monsters and NPCs appearing in the adventure, and a Tarokka Deck booklet Learn what fortunes await you with an oversized 54-card foil stamped Tarokka deck with storage box Use a sturdy, four-panel DM screen designed especially for this adventure with tables outlining encounters in Barovia, the Barovian calendar, a guide to reading Tarokka cards, and more.
15. Eberron: Rising from the Last War (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons)
Author: by Wizards RPG Team
English
320 pages
0786966890
Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game. This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberrona war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure.
Will Eberron enter a prosperous new age or will the shadow of war descend once again? Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more. Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world’s war-ravaged peoples.
Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic. Meld magic and invention to craft objects of wonder as an artificerthe first official class to be released for fifth edition D&D since the Player’s Handbook.
Flesh out your characters with a new D&D game element called a group patrona background for your whole party. Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player’s Handbook. Confront horrific monsters born from the world’s devastating wars.