Best GURPS Game Books

Here you will get Best GURPS Game Books For you.This is an up-to-date list of recommended books.

1. The Game Master's Book of Random Encounters: 500+ customizable maps, tables and story hooks to create 5th edition adventures on demand

Author: by Jeff Ashworth
Media Lab Books
English
256 pages

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In a game packed with infinite possibilities, what are GMs to do when their players choose what they have not prepared? As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players’ whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task.

The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. Taverns, Inns, Shops & Guild Halls section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all players.

Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur.


2. The Ultimate RPG Game Master's Worldbuilding Guide: Prompts and Activities to Create and Customize Your Own Game World (The Ultimate RPG Guide Series)

Author: by James D’Amato
Adams Media (June 1, 2021)
English
272 pages

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Level up your Game Master skills with these fun, interactive prompts and activities to help your worldbuilding from RPG expert James D’Amato. Make your next campaign truly unique with the help of this interactive guide to world building! From RPG expert James D’Amato comes a fun new guide that teaches beginner and experienced gamers alike how to build and create their own game elements for customizing existing adventures or creating new stories from scratch.

The Ultimate RPG Game Master’s Worldbuilding Guide includes dozens of activities for a wide range of genres from fantasy and sci-fi to horror and x-punk. This lively and interactive book helps Game Masters create dynamic destinations, powerful items, shadowy organizations, compelling villains, and more.

Make the most of your gaming experience with these unique and personalized ideas for your gaming group’s next adventures!


3. The Ultimate RPG Character Backstory Guide: Prompts and Activities to Create the Most Interesting Story for Your Character (The Ultimate RPG Guide Series)

Author: by James D’Amato

English
272 pages
1507208375

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Ramp up your role-playing game (RPG) and make your character your own with this fun, interactive workbookan essential addition to any player’s gaming kit. You’ve chosen your class, bought your weapons, and rolled for your stats, and you’re now the proud owner of your own RPG (role-playing game) avatar.

But before you begin your adventure, there’s so much more you can do with your character to make him or her your own! Just how evil is she? What does his dating profile look like? Where did she get that scar?

What does he want for his birthday? With fill-in-the blank narratives, prompts, and fun activities to help you customize your character at the start of the game, or build out your backstory as you play, The Ultimate RPG Character Backstory Book will help you fully imagine your character and bring them to life for the ultimate gaming experience!


4. The Book of Random Tables: Quests: Adventure Ideas for Fantasy Tabletop Role-Playing Games (The Books of Random Tables)

Author: by Matt Davids
English
81 pages
1732840199

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Need adventure ideas for Dungeons & Dragons or Pathfinder? Cut down your GM prep with 1000 quest options. This book is a collection of quests or adventure ideas for the use in fantasy tabletop role-playing games. The ideas are organized by a broad topic and are placed in a random table format.

Each table has one hundred ideas. You can use these adventure ideas to run RPG sessions in several ways. You can read through the tables and choose an idea. You can take several ideas and combine them into one scenario for a campaign.

You can roll randomly on a table to find an adventure on the fly. You can also use these ideas as side quests within original or premade campaigns. The first six tables contain ideas that range from story hooks to scenarios to globe-spanning adventures.

These tables are organized under the topics: Dungeons Hooks, Royal Quests, Forest Quests, Doorways to Another World, Town Quests, and Sea Quests. The next three tables are as follows: Questing Beasts, Quest Objects, and Lost Cities. Here you will find the name of a thing and a bit of context.


5. The Ultimate Micro-RPG Book: 40 Fast, Easy, and Fun Tabletop Games (The Ultimate RPG Guide Series)

Author: by James D’Amato
English
128 pages
1507212860

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Enjoy these 40 expertly crafted micro-RPGs that are fast, fun, easy to learn, and come in a variety of genresfrom space exploration to jungle dungeon crawlerseverything you need to pick up and play today. Get gaming fast with The Ultimate Micro-RPG Book including brand-new micro-RPGs created by experts across the gaming world.

From space exploration to jungle dungeon crawlers this book has everything you need to pick up and play today. With these quick-start games, you can create your own adventures, alone or with friends, without any prep, and with minimal set up and pieces.

Whether you’re new to RPGs or working towards your level 20 mage, this collection is a great way to try out different games and systems, and test your roleplay skills on different character types and situations.


6. Random Tables: Cities and Towns: The Game Master's Companion for Developing Inns, Shops, Taverns, Settlements, and More

Author: by Dr. Timm Woods
English
168 pages
1646040090

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Make your fantasy tabletop role-playing game even more epic with hundreds of creative and unexpected details to keep your story fresh, your settings vivid and alive, and your friends guessing! Take your fantasy world to the next level, all with the roll of a die!

Random Tables: Cities and Towns is a utility book for fans of tabletop role-playing games like Dungeons & Dragons, allowing Game Masters to generate on-the-fly content for adventurers traveling, shopping, or simply passing through towns and cities. Adventurers love to ask tough questions that can sometimes put Game Masters on the spot and put their creative skills to the test.

Never fear being stumped when the party asks:What building is across the street from the thieves’ guild headquarters? Who runs the local potion shop? Who is staying in the other rooms of the party’s tavern? Generate all of these answers and more by rolling on the dozens of randomized tables provided within these pages.

Your players will love your fast-paced and exciting adventures; and even you will be on the edge of your seat to see what happens next!


7. The Book of Random Tables: Fantasy Role-Playing Game Aids for Game Masters (The Books of Random Tables)

Author: by Matt Davids
dicegeeks
English
49 pages

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Cut down your Game Master prep time with 25 1D100 random tables. Do you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games? If so, these random tables come in handy any time your players are searching or exploring. Don’t waste your time prepping things your players will never see.

Just pull out these tables and create a quality gaming experience simply by rolling dice. Find items for a wizard’s chambers, campsites, desks, and more. Also, exciting random encounters for different terrains and rumors and odd jobs. Plus 600 fantasy names for non-player characters.

25 1D100 Random Tables for Fantasy Tabletop Role-Playing GamesHere’s a list of some of the random tables:Items in a Wizard’s ChamberItems in an Alchemist’s LabItems in a CottageItems in a Bandit’s Hideout Items in a OfficeItems in a WarehouseItems in a Royal Tomb Items in a Noble’s BedchamberItems in a Port Master’s Office Items on an Adventurer’s Dead Body Items in a Hunter’s CampItems in a Ship Captain’s Quarters Items on a Dead GoblinItems in Fantasy DeskItems in an Inn’s KitchenWeapons, Armor, and Equipment Book TitlesPotion Ingredients Medicinal HerbsCulinary Herbs & SpicesGemstonesForest EncountersMountain EncountersSwamp EncountersSeafaring EncountersCatastrophesRumors & Odd JobsWant more random tables?


8. GURPS Basic Set: Characters, Fourth Edition

Author: by Steve Jackson
Steve Jackson Games
English
336 pages

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With GURPS, you can be anyone you want an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side …

Or literally anything else! GURPS has been the premiere universal roleplaying game for almost two decades. The new Fourth Edition makes it even better! GURPS Basic Set: Characters combines information from the Third Edition GURPS Basic Set and GURPS Compendium I, plus hundreds of new and updated rules!

This 336-page, full-color hardcover contains everything you need to create and play a GURPS Fourth Edition character.


9. GURPS Basic Set Campaigns

Author: by Steve Jackson
Steve Jackson Games
English

‎ 240 pages

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With GURPS, you can be anyone you want an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side …

Or literally anything else! GURPS has been the premiere universal roleplaying game for almost two decades. The new Fourth Edition makes it even better! GURPS Basic Set: Campaigns combines information from the Third Edition GURPS Basic Set and GURPS Compendium II plus our new core setting, with infinite possibilities for timeline-hopping adventure!

(You don’t have to play in the core setting there isn’t some game-altering metaplot but it’s there if you want it.

10. The Ultimate RPG Gameplay Guide: Role-Play the Best Campaign Ever―No Matter the Game! (The Ultimate RPG Guide Series)

Author: by James D’Amato
English
256 pages
1507210930

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Improve your RPG campaign with this comprehensive and interactive guide to making the most out of your gaming experience. Whatever RPG game you play, from D&D to Call of Cthulu to licensed games like Star Wars, every detail is important.

From setting the scene to choosing the right music or even adjusting the lighting to create the right atmosphere, every choice helps maximize your gaming experience. The Ultimate RPG Gameplay Guide provides practical advice for everything from pre-game preparations and in-game improvisation to working out a plan of attack with your teammates to learning how to lean into the setting of your game.

Including instructions, prompts, and activities, it offers everything you need for successful, fun role-playing with your friends every time you play. Create hours of narrative and make the most out of your storytelling skills by setting the perfect scene for your adventure.

Whether you need advice on your character or working better with your gaming group, James D’Amato includes everything you’ll need to take your game to the next level.

11. The Book of Random Tables: Quests 2: 1000 Adventure Ideas for Fantasy Tabletop Role-Playing Games (The Books of Random Tables)

Author: by Matt Davids
English
68 pages
1952089077

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50 Towns, Villages, and Cities for Tabletop RPGs with Maps and Adventure IdeasDo you play Dungeons and Dragons, Pathfinder, or another fantasy RPG? If so, these towns and cities will cut down your GM and DM prep time. Each town comes with a map and three adventures ideas.

Plus history, government structure, information about the economy, imports and exports, population, demographics, businesses, and attractions or landmarks.

13. The Book of Random Tables 2: Fantasy Role-Playing Game Aids for Game Masters (The Books of Random Tables) (Volume 2)

Author: by Matt Davids
dicegeeks
English
40 pages

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Cut down your Game Master prep time with 25 1D100 random tables. Do you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games? If so, these random tables come in handy any time your players are searching or exploring or looking jobs.

Rooms in dungeons are always tricky. Players want to search every inch, but as a game master, you don’t want to keep giving out treasure. The four dungeon room tables give interesting items for the characters to find without enriching them.

Don’t waste your time prepping things your players will never see. Just pull out these tables and create a quality gaming experience simply by rolling dice. Roll randomly for items in a troll’s cave, a smithy, and more. Also, find jobs, witty insults from THE bard, fortunes, orc names, goblin names, and NPCs.

Plus 500 fantasy town names. 25 1D100 Random Tables for Fantasy Tabletop Role-Playing GamesHere’s a list of some of the random tables:Four dungeon room tablesItems in a SmithyItems in a Troll’s CaveMusical InstrumentsMapsAdventuring GearBooths in a MarketNon-Player CharactersFortunesInsultsJobsNPC Reaction to Failed Pickpocket AttemptNon-Combat EncountersReasons a Player Character is Absent for a SessionThis is the second book in a series of random table books.

14. GURPS Conan

Author: by Curtis M. SCOTT
English
130 pages
155634953X

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The Greatest Hero of the Hyborian Age Was a Barbarian: Conan of Cimmeria! Black-haired and sullen-eyed was Conan, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth. Cycles of legend revolve around his name, glimpses of a world before history, where evil wizards performed dark sorcery, and where the fate of an empire turned on the strength and skill of a single sword.

GURPS Conan lets you enter the Hyborian Age, when shining kingdoms lay spread across the world like blue mantles across the stars … Zamora, with its dark-haired women and towers of spider-haunted mystery; Zingara with its chivalry; Stygia with its shadow-guarded tombs; Hyrkania whose riders wore steel, silk, and gold; and powerful Aquilonia, the proudest kingdom of the world.

GURPS Conan includes:A gazetteer featuring the people, customs, laws, religion, and mysteries of 34 lands in the world of Conan. A bibliography of Conan stories: names, races and nationalities, places, and more. Maps and historical information for the entire Thurian continent, from the isles of Antilla to the coast of Khitai.

15. The Book of Random Tables 3: Fantasy Role-Playing Game Aids for Game Masters (The Books of Random Tables)

Author: by Matt Davids
English
38 pages
1732840121

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Do you play Dungeons and Dragons or Pathfinder? Are you spending hours on GM prep?Well, no longer. Cut down game master prep time with 25 1D100 fantasy random tables. Find items for a cell, a wine cellar, a dead orc, and more.

Also, exciting random encounters for different terrains. Plus food and drink. Some of the tables in the book:Inn NamesNames of Knightly OrdersDesert EncountersForest LocationsRoad EncountersItems in a CellItems in a ChestItems on a Dead OrcJewelryItems in a WagonItems in a Wine CellarBeersThieves Guild QuestsDungeon Health Side EffectsGet The Book of Random Tables and The Book of Random Tables 2!