Best Pathfinder Game Books

Here you will get Best Pathfinder Game Books For you.This is an up-to-date list of recommended books.

1. The Game Master's Book of Random Encounters: 500+ customizable maps, tables and story hooks to create 5th edition adventures on demand

Author: by Jeff Ashworth
Media Lab Books
256 pages

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In a game packed with infinite possibilities, what are GMs to do when their players choose what they have not prepared? As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players’ whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task.

The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. Taverns, Inns, Shops & Guild Halls section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all players.

Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur.

2. Düngeonmeister: 75 Epic RPG Cocktail Recipes to Shake Up Your Campaign (The Ultimate RPG Guide Series)

Author: by Jef Aldrich
160 pages

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Celebrate your campaigns and conquests with these 75 fun, RPG-inspired cocktail recipes your whole gaming group will love! Make your next gaming adventure even more fun with this collection of 75 RPG-inspired cocktails! Featuring fantasy-themed libations from the boozy Dragon the Beach and a Potion of Strength to a sneaky Stealth Check shot and a Never Split the Party Punch, you’ll keep spirits high and your friends happy during your next dungeon-crawling tabletop adventure.

Complete with easy-to-follow, accessible instructions, Dngeonmeister also includes funny jokes and hilarious asides that will take your campaign (or your next gathering) to the next level!

3. The Ultimate RPG Game Master's Worldbuilding Guide: Prompts and Activities to Create and Customize Your Own Game World (The Ultimate RPG Guide Series)

Author: by James D’Amato
Adams Media (June 1, 2021)
272 pages

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Level up your Game Master skills with these fun, interactive prompts and activities to help your worldbuilding from RPG expert James D’Amato. Make your next campaign truly unique with the help of this interactive guide to world building! From RPG expert James D’Amato comes a fun new guide that teaches beginner and experienced gamers alike how to build and create their own game elements for customizing existing adventures or creating new stories from scratch.

The Ultimate RPG Game Master’s Worldbuilding Guide includes dozens of activities for a wide range of genres from fantasy and sci-fi to horror and x-punk. This lively and interactive book helps Game Masters create dynamic destinations, powerful items, shadowy organizations, compelling villains, and more.

Make the most of your gaming experience with these unique and personalized ideas for your gaming group’s next adventures!

4. Pathfinder Roleplaying Game: Core Rulebook (Pocket Edition)

Author: by Jason Bulmahn
Paizo Publishng Inc.
576 pages

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This new softcover version of the Pathfinder Roleplaying Game Core Rulebook includes: All player and Game Master rules in a single volume Complete rules for fantastic player races like elves, dwarves, gnomes, halflings, and half-orcs Exciting new options for character classes like fighters, wizards, rogues, clerics, and more Streamlined and updated rules for feats and skills that increase options for your hero A simple combat system with easy rules for grapples, bull rushes, and other special attacks Spellcaster options for magic domains, familiars, bonded items, specialty schools, and more Hundreds of revised, new, and updated spells and magical treasures Quick-generation guidelines for nonplayer characters Expanded rules for curses, diseases, and poisons A completely overhauled experience system with options for slow, medium, and fast advancement …

And much, much more!

5. The Lazy Dungeon Master

Author: by Michael Shea
68 pages

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You love Dungeons and Dragons. As an experienced dungeon master you’ve run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there’s another way to look at how you prepare your game?

What if it turned out you could spend less time, less energy, and have a better game as a result? It’s time to unleash the Lazy Dungeon Master. Written in the style of Sly Flourish’s Dungeon Master Tips and Running Epic Tier D&D Games, The Lazy Dungeon Master shows a new approach to game preparation, one that takes less time and gives your game the freedom to grow at the table.

This book will help dungeon master prepare awesome games for any version of D&D. Based on the real-world experiences of hundreds of dungeon masters and dozens of professional game designers, the Lazy Dungeon Master includes interviews with veteran D&D DMs and a complete toolkit to help you improvise an entire game.

Whether you play 1st, 2nd, 3rd, 4th, Pathfinder, or the D&D Next playtest; The Lazy Dungeon Master has tips, techniques, and advice to make preparation easier and help you run a flexible and entertaining game.

6. Pathfinder Lost Omens Ancestry Guide (P2)

Author: by David Calder
128 pages

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Remember who you are! The Age of Lost Omens is filled with people of all types, including more than just those of common ancestries. Lost Omens Ancestry Guide places the spotlight on the uncommon and rare ancestries of the Inner Sea (like geniekin, androids, kitsune, sprites, and more!, providing information on their cultures and place in the world.

The book also expands on the rules options for these ancestries and versatile heritages. Finally, Lost Omens Ancestry Guide also features new ancestries and versatile heritages including some that are brand new, as well as old favorites from throughout Golarion!

Written by: Calder CaDavid, James Case, Jessica Catalan, Eleanor Ferron, Lyz Liddell, Luis Loza, Ron Lundeen, Patchen Mortimer, Andrew Mullen, Samantha Phelan, Jessica Redekop, Mikhail Rekun, David N. Ross, Mark Seifter, Owen K.C. Stephens, Isabelle Thorne, Linda Zayas-Palmer

7. The Ultimate RPG Character Backstory Guide: Prompts and Activities to Create the Most Interesting Story for Your Character (The Ultimate RPG Guide Series)

Author: by James D’Amato
272 pages

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Ramp up your role-playing game (RPG) and make your character your own with this fun, interactive workbookan essential addition to any player’s gaming kit. You’ve chosen your class, bought your weapons, and rolled for your stats, and you’re now the proud owner of your own RPG (role-playing game) avatar.

But before you begin your adventure, there’s so much more you can do with your character to make him or her your own! Just how evil is she? What does his dating profile look like? Where did she get that scar?

What does he want for his birthday? With fill-in-the blank narratives, prompts, and fun activities to help you customize your character at the start of the game, or build out your backstory as you play, The Ultimate RPG Character Backstory Book will help you fully imagine your character and bring them to life for the ultimate gaming experience!

8. Pathfinder RPG Bestiary 3 (P2)

Author: by Logan Bonner
Paizo Inc.
320 pages

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With more than 300 classic and brand-new monsters, this 320-page beautifully illustrated hardcover rulebook completes the collection of creatures begun in the first two Pathfinder Bestiary volumes. From classic creatures like clockworks and tooth fairies, returning favorites like imperial dragons and mighty titans, to brand-new menaces found all over Golarion, this must-have tome of monsters designed to challenge characters of any level is an essential companion to your Pathfinder game!

Pathfinder Bestiary 3 includes:More than 300 monsters drawn from mythology and folklore, genre classics, and more than a decade of Pathfinder, with plenty of new monsters too! Gorgeous full-color illustrations on nearly every page! Comprehensive monster lists sorted by level, type, and rarity to help you find the right monster for any situation!

Universal monster rules to simplify special attacks, defenses, and qualities like grab, swallow whole, and regeneration. Detailed lore sidebars offering additional information about even more of Pathfinder’s most popular friends and foes!

9. The Book of Random Tables: Quests: Adventure Ideas for Fantasy Tabletop Role-Playing Games (The Books of Random Tables)

Author: by Matt Davids

81 pages

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Need adventure ideas for Dungeons & Dragons or Pathfinder? Cut down your GM prep with 1000 quest options. This book is a collection of quests or adventure ideas for the use in fantasy tabletop role-playing games. The ideas are organized by a broad topic and are placed in a random table format.

Each table has one hundred ideas. You can use these adventure ideas to run RPG sessions in several ways. You can read through the tables and choose an idea. You can take several ideas and combine them into one scenario for a campaign.

You can roll randomly on a table to find an adventure on the fly. You can also use these ideas as side quests within original or premade campaigns. The first six tables contain ideas that range from story hooks to scenarios to globe-spanning adventures.

These tables are organized under the topics: Dungeons Hooks, Royal Quests, Forest Quests, Doorways to Another World, Town Quests, and Sea Quests. The next three tables are as follows: Questing Beasts, Quest Objects, and Lost Cities. Here you will find the name of a thing and a bit of context.

10. Character Journal: Five 5e Character Sheets, Lined And Graph Pages For Note-Taking, Spell Sheets And More (Purple)

Author: by Dandy Beyond
164 pages

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All-In-One 5e Character Journal! Are you tired of flipping through unorganized character sheets? Are you a new player and don’t know what you need for that first session? This Character Journal has got you covered! Keep track of your adventures in one streamlined notebook!

This journal is primarily designed for players and it includes detailed character sheets with some features that are often overlooked (carrying capacity, jumping distance etc. One character sheet includes: a backstory pagea class, race, personal info pagean inventory pagean ability scores and skills pagea combat, movement and features pagetwo pages for spells (1-9th lvl) and spell slot trackinga blank page for additional information or drawingDescription:Cover: Soft, MatteSize: 7 x 10 inches (similar to B5 and easily fits into smaller bags of purses)Paper: CreamInterior:164 pagesFillable Table of ContentsCharacter Sheets for one main and 4 backup characters (main in the front, 4 in the back of the journal)10 pages of blank lined cards (3 per page), for spells, quests, important npcs, etc100 lined college ruled pages for note taking10 graph pages with 1/4′ grid for drawing mapsCover design: velvet purple background with an ornamental frame, a d20 and 3 dragons in the middleYou can check out more RPG booklets and journals by clicking on my author name ‘Dandy Beyond’. I also feature both single type and mixed paper notebooks with all kinds of interiors: lined, graph, dotted and blank.

11. Pathfinder Core Rulebook (Special Edition) (P2)

Author: by Jason Bulmahn
Paizo Inc.
640 pages

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This comprehensive 640-page guide to the Pathfinder roleplaying game provides everything you need to set out on a world of limitless fantasy adventure! Choose from ancestries like elf, human, and goblin and classes like alchemist, fighter, and sorcerer to create a hero of your own design destined to become a legend!

Based on more than 20 years of active development and playtest feedback from more than 125,000 gamers, the new Pathfinder rules are easy to learn and exciting to master! This indispensable volume contains all rules for players and Game Masters, and is your first step on a heroic new journey!

This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. The perfect way to commemorate Pathfinder’s new edition! (Cover color and design subject to change. The Pathfinder Core Rulebook includes: More than 600 pages of game rules, advice, character options, treasure, and more for players and Game Masters!

12. Pathfinder Adventure Card Game: Core Set

Author: by Mike Selinker
Paizo Inc. (June 11, 2019)
440 pages

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Your Adventure Begins Here! Belhaim’s tower has collapsed, its wizard is missing, and kobolds are whispering the name of a long-dead draconic nemesis. And it’s just your first day in town… This complete cooperative strategy game pits 1 to 4 players against monsters, perils, and traps as you become the heroes of Belhaim.

As the town’s new champions, you will find an unending world of adventure awaits. Choose your character’s class; build a deck of equipment, magic, and allies; and explore lethal locations as you journey through an exciting fantasy tale. As your adventures continue, your characters add remarkable gear and breathtaking magic to their decks as they gain incredible powers, all of which they’ll need to challenge more and more powerful threats.

This set includes the storybook and cards for The Dragon’s Demand Adventure Path, as well as a modular core for infinite scenarios that allows you to control the difficulty and speed of play. The Pathfinder Adventure Card Game: Core Set includes: 440 cards featuring a wide array of powerful weapons, magical spells, protective armors, versatile items, helpful allies, and divine blessings to help you face a host of vicious monsters, dangerous barriers, vile scourges, and perilous wildcards 12 character pawns, representing Pathfinder’s iconic character classes from the classic human cleric Kyra to the new goblin alchemist Fumbus 6 pawn bases A complete set of 5 polyhedral dice 63 colorful tokens for tracking scourges and secondary objectives 24 dividers for organizing your cards 1 4-page Quick-Start Guide 1 32-page rulebook 1 24-page storybook featuring The Dragon’s DemandThis game can be played either by itself or with any Adventure Path sold separately.

13. Pathfinder Advanced Player’s Guide Pocket Edition (P2)

Author: by Paizo Staff
272 pages

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Ready to go beyond the basics? Expand the limits of what’s possible with the Pathfinder Advanced Player’s Guide Pocket Edition! This 272-page Pathfinder Second Edition rulebook contains exciting new rules options for player characters, adding even more depth of choice to your Pathfinder game!

Inside you will find brand new ancestries, heritages, and four new classes: the shrewd investigator, the mysterious oracle, the daring swashbuckler, and the hex-slinging witch! The must-have Advanced Player’s Guide also includes exciting new options for all your favorite Core Rulebook classes and tons of new backgrounds, general feats, spells, items, and 40 flexible archetypes to customize your play experience even further!

The Pathfinder Advanced Player’s Guide includes: Four new classes: the investigator, oracle, swashbuckler, and witch! Five new ancestries and five heritages for any ancestry: celestial aasimars, curious catfolk, hagspawned changelings, vampiric dhampirs, fate-touched duskwalkers, scaled kobolds, fierce orcs, fiendish tieflings, industrious ratfolk, and feathered tengu!

14. ZWEIHANDER Grim & Perilous RPG: Revised Core Rulebook

Author: by Daniel D. Fox
Andrews McMeel Publishing
672 pages

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2018 Gen Con gold winner of Best Game and Product Of The Year, ENnie Awards2019 The Best Role-Playing Game Releases Of 2019, Game Informer2019 Best Games of 2019, Tabletop Gaming MagazineZWEIHNDER Grim & Perilous RPG is a game where your characters will:Live in a gritty, “realistic” fantasy worldMake morally grey decisions & enact vicious reprisalsUncover insidious plots & political intrigueTake part in heart-pumping chase scenesVenture into the wilderness & survive its perilsDesperately fight in clandestine & open field combatDefend themselves from injuries, madness, & mutationsEncounter sanity-blasting creatures & their minionsUsing the Powered By ZWEIHNDER d100 game engine, you will create grim characters, write perilous adventures, and build your own low fantasy & dark fantasy campaigns.

These rules are a perfect fit for Renaissance and medieval-styled adventures, too. You can also use this book to create your own home-brewed worlds, whether inspired by the works of Andrzej Sapkowski’s The Witcher, George R.R. Martin’s Game of Thrones, Glen Cook’s Black Company, Myke Cole’s The Armored Saint, Robert E.

15. Random Tables: Cities and Towns: The Game Master's Companion for Developing Inns, Shops, Taverns, Settlements, and More

Author: by Dr. Timm Woods
168 pages

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Make your fantasy tabletop role-playing game even more epic with hundreds of creative and unexpected details to keep your story fresh, your settings vivid and alive, and your friends guessing! Take your fantasy world to the next level, all with the roll of a die!

Random Tables: Cities and Towns is a utility book for fans of tabletop role-playing games like Dungeons & Dragons, allowing Game Masters to generate on-the-fly content for adventurers traveling, shopping, or simply passing through towns and cities. Adventurers love to ask tough questions that can sometimes put Game Masters on the spot and put their creative skills to the test.

Never fear being stumped when the party asks:What building is across the street from the thieves’ guild headquarters? Who runs the local potion shop? Who is staying in the other rooms of the party’s tavern? Generate all of these answers and more by rolling on the dozens of randomized tables provided within these pages.

Your players will love your fast-paced and exciting adventures; and even you will be on the edge of your seat to see what happens next!