Best Industrial Product Design Books
Here you will get Best Industrial Product Design Books For you.This is an up-to-date list of recommended books.
1. Inspired: How to Create Tech Products Customers Love (Silicon Valley Product Group)
Author: by Marty Cagan
Published at: Wiley; 2nd edition (December 4, 2017)
How do today’s most successful tech companiesAmazon, Google, Facebook, Netflix, Tesladesign, develop, and deploy the products that have earned the love of literally billions of people around the world? Perhaps surprisingly, they do it very differently than the vast majority of tech companies.
In INSPIRED, technology product management thought leader Marty Cagan provides readers with a master class in how to structure and staff a vibrant and successful product organization, and how to discover and deliver technology products that your customers will loveand that will work for your business.
With sections on assembling the right people and skillsets, discovering the right product, embracing an effective yet lightweight process, and creating a strong product culture, readers can take the information they learn and immediately leverage it within their own organizationsdramatically improving their own product efforts.
Whether you’re an early stage startup working to get to product/market fit, or a growth-stage company working to scale your product organization, or a large, long-established company trying to regain your ability to consistently deliver new value for your customers, INSPIRED will take you and your product organization to a new level of customer engagement, consistent innovation, and business success.
2. Value Proposition Design: How to Create Products and Services Customers Want (The Strategyzer Series)
Author: by Alexander Osterwalder
Published at: Wiley; 1st edition (October 20, 2014)
The authors of the international bestseller Business Model Generation explain how to create value propositions customers can’t resist Value Proposition Design helps you tackle the core challenge of every business creating compelling products and services customers want to buy. This highly practical book, paired with its online companion, will teach you the processes and tools you need to create products that sell.
Using the same stunning visual format as the authors’ global bestseller, Business Model Generation, this sequel explains how to use the Value Proposition Canvas to design, test, create, and manage products and services customers actually want. Value Proposition Design is for anyone who has been frustrated by new product meetings based on hunches and intuitions; it’s for anyone who has watched an expensive new product launch fail in the market.
The book will help you understand the patterns of great value propositions, get closer to customers, and avoid wasting time with ideas that won’t work. You’ll learn the simple process of designing and testing value propositions, that perfectly match customers’ needs and desires.
3. Hooked: How to Build Habit-Forming Products
Author: by Nir Eyal
Published at: Portfolio; Illustrated edition (November 4, 2014)
Revised and Updated, Featuring a New Case StudyHow do successful companies create products people can’t put down? Why do some products capture widespread attention while others flop? What makes us engage with certain products out of sheer habit? Is there a pattern underlying how technologies hook us?
Nir Eyal answers these questions (and many more) by explaining the Hook Modela four-step process embedded into the products of many successful companies to subtly encourage customer behavior. Through consecutive hook cycles, these products reach their ultimate goal of bringing users back again and again without depending on costly advertising or aggressive messaging.
Hooked is based on Eyal’s years of research, consulting, and practical experience. He wrote the book he wished had been available to him as a start-up foundernot abstract theory, but a how-to guide for building better products. Hooked is written for product managers, designers, marketers, start-up founders, and anyone who seeks to understand how products influence our behavior.
4. The Design Thinking Playbook: Mindful Digital Transformation of Teams, Products, Services, Businesses and Ecosystems
Author: by Michael Lewrick
Published at: Wiley; 1st edition (May 22, 2018)
A radical shift in perspective to transform your organization to become more innovative The Design Thinking Playbook is an actionable guide to the future of business. By stepping back and questioning the current mindset, the faults of the status quo stand out in stark reliefand this guide gives you the tools and frameworks you need to kick off a digital transformation.
Design Thinking is about approaching things differently with a strong user orientation and fast iterations with multidisciplinary teams to solve wicked problems. It is equally applicable to (re-)design products, services, processes, business models, and ecosystems. It inspires radical innovation as a matter of course, and ignites capabilities beyond mere potential.
Unmatched as a source of competitive advantage, Design Thinking is the driving force behind those who will lead industries through transformations and evolutions. This book describes how Design Thinking is applied across a variety of industries, enriched with other proven approaches as well as the necessary tools, and the knowledge to use them effectively.
5. Laws of UX: Using Psychology to Design Better Products & Services
Author: by Jon Yablonski
Published at: O'Reilly Media; 1st edition (May 12, 2020)
An understanding of psychologyspecifically the psychology behind how users behave and interact with digital interfacesis perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design rather than working within the “blueprint” of how humans perceive and process the world around them.
This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces.
You’ll learn:How aesthetically pleasing design creates positive responsesThe principles from psychology most useful for designersHow these psychology principles relate to UX heuristicsPredictive models including Fitts’s law, Jakob’s law, and Hick’s lawEthical implications of using psychology in designA framework for applying these principles
6. What Great Teachers Do Differently
Author: by Todd Whitaker
Published at: Eye on Education; 3rd edition (April 22, 2020)
What are the beliefs and behaviors that set great teachers apart? In this internationally renowned bestseller, Todd Whitaker reveals 19 keys to becoming more effective in the classroom. This essential third edition features new sections on why it’s about more than relationships, how to focus on a consistent, engaging learning environment, and the importance of choosing the right modebusiness, parent, childto improve your classroom management.
Perfect for educators at any level of experience, for independent reading or for schoolwide book studies, this practical book will leave you feeling inspired and ready to do the things that matter most for the people who matter mostyour students.
7. The Jobs To Be Done Playbook: Align Your Markets, Organization, and Strategy Around Customer Needs
Author: by Jim Kalbach
Published at: Two Waves Books; 1st edition (April 7, 2020)
These days, consumers have real power: they can research companies, compare ratings, and find alternatives with a simple tap. Focusing on customer needs isn’t a nicetohave, it’s a strategic imperative. The Jobs To Be Done Playbook (JTBD) helps organizations turn market insight into action.
This book shows you techniques to make offerings people want, as well as make people want your offering.
8. Design for How People Think: Using Brain Science to Build Better Products
Author: by John Whalen Ph. D.
Published at: O'Reilly Media; 1st edition (April 23, 2019)
User experience doesn’t happen on a screen; it happens in the mind, and the experience is multidimensional and multisensory. This practical book will help you uncover critical insights about how your customers think so you can create products or services with an exceptional experience.
Corporate leaders, marketers, product owners, and designers will learn how cognitive processes from different brain regions form what we perceive as a singular experience. Author John Whalen shows you how anyone on your team can conduct “contextual interviews” to unlock insights.
You’ll then learn how to apply that knowledge to design brilliant experiences for your customers. Learn about the “six minds” of user experience and how each contributes to the perception of a singular experienceFind out how your teamwithout any specialized training in psychologycan uncover critical insights about your customers’ conscious and unconscious processesLearn how to immediately apply what you’ve learned to improve your products and servicesExplore practical examples of how the Fortune 100 used this system to build highly successful experiences
9. Building For Everyone: Expand Your Market With Design Practices From Google's Product Inclusion Team
Author: by Annie Jean-Baptiste
Published at: Wiley; 1st edition (September 1, 2020)
Diversity and Inclusion to build better products from the front lines at Google Establishing diverse and inclusive organizations is an economic imperative for every industry. Any business that isn’t reaching a diverse market is missing out on enormous revenue potential and the opportunity to build products that suit their users’ core needs.
The economic why has been firmly established, but what about the how? How can business leaders adapt to our ever-more-diverse world by capturing market share AND building more inclusive products for people of color, women and other underrepresented groups? The Product Inclusion Team at Google has developed strategies to do just that and Building For Everyone is the practical guide to following in their footsteps.
This book makes publicly available for the first time the same inclusive design process used at Google to create user-centric award-winning and profitable products. Author and Head of Product Inclusion Annie Jean-Baptiste outlines what those practices look like in industries beyond tech with fascinating case studies.
10. Monetizing Innovation: How Smart Companies Design the Product Around the Price
Author: by Madhavan Ramanujam
Published at: Wiley; 1st edition (May 2, 2016)
Surprising rules for successful monetization Innovation is the most important driver of growth. Today, more than ever, companies need to innovate to survive. But successful innovation-measured in dollars and cents-is a very hard target to hit. Companies obsess over being creative and innovative and spend significant time and expense in designing and building products, yet struggle to monetize them: 72% of innovations fail to meet their financial targets-or fail entirely.
Many companies have come to accept that a high failure rate, and the billions of dollars lost annually, is just the cost of doing business. Monetizing Innovations argues that this is tragic, wasteful, and wrong. Radically improving the odds that your innovation will succeed is just a matter of removing the guesswork.
That happens when you put customer demand and willingness to pay in the driver seat-when you design the product around the price. It’s a new paradigm, and that opens the door to true game change: You can stop hoping to monetize, and start knowing that you will.
11. User Friendly: How the Hidden Rules of Design Are Changing the Way We Live, Work, and Play
Author: by Cliff Kuang
Published at: MCD; Illustrated edition (November 19, 2019)
AMAZON BEST BOOKS OF 2019 PICKFORTUNE WRITERS AND EDITORS’ RECOMMENDED BOOKS OF 2019 PICK”User Friendly is a tour de force, an engrossing fusion of scholarly research, professional experience and revelations from intrepid firsthand reporting.”EDWARD TENNER, The New York Times Book ReviewIn User Friendly, Cliff Kuang and Robert Fabricant reveal the untold story of a paradigm that quietly rules our modern lives: the assumption that machines should anticipate what we need.
Spanning over a century of sweeping changes, from women’s rights to the Great Depression to World War II to the rise of the digital era, this book unpacks the ways in which the world has beenand continues to beremade according to the principles of the once-obscure discipline of user-experience design.
In this essential text, Kuang and Fabricant map the hidden rules of the designed world and shed light on how those rules have caused our world to changean underappreciated but essential history that’s pieced together for the first time. Combining the expertise and insight of a leading journalist and a pioneering designer, User Friendly provides a definitive, thoughtful, and practical perspective on a topic that has rapidly gone from arcane to urgent to inescapable.
12. Industrial Electricity and Motor Controls, Second Edition
Author: by Rex Miller
Published at: McGraw-Hill Education; 2nd edition (August 28, 2013)
Publisher’s Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. The most complete, up-to-date guide to industrial electricityThis practical resource offers comprehensive coverage of the entire electrical field and its equipment, including troubleshooting and repair.
You’ll learn how to read and interpret schematics and drawings and safely work with all electrical components and systems on the jobsite. The Second Edition features a new chapter on robotics, a new 16-page color insert, and information on the latest codes, regulations, and devices.
Filled with more than 650 photos and diagrams, study questions, review problems, and detailed answers, this career-building tool helps you enhance your electrical and electronics expertise and apply it effectively in the workplace. Industrial Electricity and Motor Controls, Second Edition covers:Tools and equipmentSafety in the workplaceSymbols used in electrical wiring diagrams and ladder diagramsControl circuits and diagramsSwitchesMagnetism and solenoidsRelaysElectric motorsTimers and sensorsSolenoids and valvesMotor starting methodsSolid-state reduced-voltage startersSpeed control and monitoringMotor control and protectionThree-phase controllersDrivesTransformersPower generationPower distribution systemsProgrammable controllersRoboticsCareers in electricity
13. Understanding Cryptography: A Textbook for Students and Practitioners
Author: by Christof Paar
Published at: Springer; 1st ed. 2010 edition (December 10, 2009)
Cryptography is now ubiquitous moving beyond the traditional environments, such as government communications and banking systems, we see cryptographic techniques realized in Web browsers, e-mail programs, cell phones, manufacturing systems, embedded software, smart buildings, cars, and even medical implants. Today’s designers need a comprehensive understanding of applied cryptography.
After an introduction to cryptography and data security, the authors explain the main techniques in modern cryptography, with chapters addressing stream ciphers, the Data Encryption Standard (DES) and 3DES, the Advanced Encryption Standard (AES), block ciphers, the RSA cryptosystem, public-key cryptosystems based on the discrete logarithm problem, elliptic-curve cryptography (ECC), digital signatures, hash functions, Message Authentication Codes (MACs), and methods for key establishment, including certificates and public-key infrastructure (PKI).
Throughout the book, the authors focus on communicating the essentials and keeping the mathematics to a minimum, and they move quickly from explaining the foundations to describing practical implementations, including recent topics such as lightweight ciphers for RFIDs and mobile devices, and current key-length recommendations.
14. Creative Selection: Inside Apple's Design Process During the Golden Age of Steve Jobs
Author: by Ken Kocienda
Published at: St. Martin's Press; Illustrated edition (September 4, 2018)
WALL STREET JOURNAL BESTSELLER *An insider’s account of Apple’s creative process during the golden years of Steve Jobs. Hundreds of millions of people use Apple products every day; several thousand work on Apple’s campus in Cupertino, California; but only a handful sit at the drawing board.
Creative Selection recounts the life of one of the few who worked behind the scenes, a highly-respected software engineer who worked in the final years of the Steve Jobs erathe Golden Age of Apple. Ken Kocienda offers an inside look at Apple’s creative process.
For fifteen years, he was on the ground floor of the company as a specialist, directly responsible for experimenting with novel user interface concepts and writing powerful, easy-to-use software for products including the iPhone, the iPad, and the Safari web browser.
His stories explain the symbiotic relationship between software and product development for those who have never dreamed of programming a computer, and reveal what it was like to work on the cutting edge of technology at one of the world’s most admired companies.
15. The Design Thinking Life Playbook: Empower Yourself, Embrace Change, and Visualize a Joyful Life
Author: by Michael Lewrick
Published at: Wiley; 1st edition (August 18, 2020)
The Design Thinking Life Playbook is for anyone who wants to have a fulfilling and joyful future. It’s for all those who want to initiate change through self-empowerment and have the courage to think, act, and take advantage of their opportunities proactively.
Whether you want to change your career, form healthier, stronger relationships, or plan the next stages of your life, this book will guide you to something better. Authors Michael Lewrick, Larry Leifer, and Jean-Paul Thommen are leading design thinking experts in the U.S., Europe, and Asia.
Michael Lewrick, Ph.D., is a featured speaker and teaches design thinking at various universities. With Leifer, Lewrick co-authored the international bestseller The Design Thinking Playbook as well as The Design Thinking Toolbox. Stanford Professor Larry Leifer, Ph.D., is one of the most influential personalities and pioneers in design thinking.
Professor Jean-Paul Thommen, Ph.D., from the University of Zurich, is an expert on leadership, organizational development, and business ethics.
16. 101 Things I Learned® in Product Design School
Author: by Sung Jang
Published at: Crown (October 13, 2020)
An engaging, enlightening, and cleverly illustrated guide to product design, written by experienced professional designers and instructors. Products are in every area of our lives, but just what product designers do and how they think is a mystery to most.
Product design is not art, engineering, or craft, even as it calls for skills and understandings in each of these areasalong with psychology, history, cultural anthropology, physics, ergonomics, materials technology, marketing, and manufacturing. This accessible guide provides an entry point into this vast field through 101 brief, illustrated lessons exploring such areas as why all design is performed in relation to the body why every product is part of a system the difference between being clever and being gimmicky why notions of beauty are universal across cultures how to use both storytelling and argument to effectively persuade Written by three experienced design instructors and professionals, 101 Things I Learned in Product Design School provides concise, thoughtful touch points for beginning design students, experienced professionals, and anyone else wishing to better understand this complex field that shapes our lives every day.