Best Single Board Computers Books

Single Board Computers Books search results to buy online. Best of top Single Board Computers Bookss are showed with rating, price and review so that one of the Single Board Computers Bookss can be selected to buy for Single Board Computers Bookss from list below:

1. Awesome Robotics Projects for Kids: 20 Original STEAM Robots and Circuits to Design and Build (Awesome STEAM Activities for Kids)

Author: by Bob Katovich
English
154 pages
1641526769

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Build your own amazing robots20 STEAM projects for kids 5 to 10! Get ready to build all kinds of incredible robotsright in your own home! Designed for young robot builders, these do-it-yourself robotics for kids projects will teach you about science, technology, engineering, art, and math (STEAM) as you assemble an amazing collection of real working robots!

From scribblebots to two-legged walkers, this book walks you through robotics for kids, one beautifully-photographed project at a time. The robots start out simple and get more advanced as you go, helping you boost your skills (and your confidence) at the same time.Get started today!

This exciting guide to robotics for kids includes:20 awesome projectsRock the world of robotics for kids with nearly two-dozen different designs for bots that glow, draw, walk, climb, and more. Full-color photosConstruction is easy thanks to clear directions and 200 step-by-step pictures that help you build your robot right.

Robots in the worldChapters are divided based on the functions of robots, showing you how they can be used to help in your day-to-day life. Discover one of the most fun ways to get into robotics for kids!


2. Programming Arduino: Getting Started with Sketches, Second Edition (Tab)

Author: by Simon Monk
McGraw-Hill Education TAB
English
192 pages

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Publisher’s Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Program Arduino with ease! This thoroughly updated guide shows, step by step, how to quickly program all Arduino models.

Programming Arduino: Getting Started with Sketches, Second Edition, features easy to follow explanations, fun examples, and downloadable sample programs. Discover how to write basic sketches, use Arduino’s modified C language, store data, and interface with the Web. You will also get hands on coverage of C++, library writing, and programming Arduino for the Internet of Things.

No prior programming experience is required! Understand Arduino hardware fundamentals Set up the software, power up your Arduino, and start uploading sketches Learn C language basics Add functions, arrays, and strings to your sketches Program Arduino’s digital and analog inputs and outputs Use functions from the standard Arduino library Write sketches that can store data Interface with displays, including OLEDs and LCDs Connect to the Internet and configure Arduino as a Web server Develop interesting programs for the Internet of Things Write your own Arduino libraries and use object oriented programming methods


3. How Computers Really Work: A Hands-On Guide to the Inner Workings of the Machine

Author: by Matthew Justice
English
392 pages
1718500661

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An approachable, hands-on guide to understanding how computers work, from low-level circuits to high-level code. How Computers Really Work is a hands-on guide to the computing ecosystem: everything from circuits to memory and clock signals, machine code, programming languages, operating systems, and the internet.

But you won’t just read about these concepts, you’ll test your knowledge with exercises, and practice what you learn with 41 optional hands-on projects. Build digital circuits, craft a guessing game, convert decimal numbers to binary, examine virtual memory usage, run your own web server, and more.

Explore concepts like how to: Think like a software engineer as you use data to describe a real world concept Use Ohm’s and Kirchhoff’s laws to analyze an electrical circuit Think like a computer as you practice binary addition and execute a program in your mind, step-by-stepThe book’s projects will have you translate your learning into action, as you: Learn how to use a multimeter to measure resistance, current, and voltage Build a half adder to see how logical operations in hardware can be combined to perform useful functions Write a program in assembly language, then examine the resulting machine code Learn to use a debugger, disassemble code, and hack a program to change its behavior without changing the source code Use a port scanner to see which internet ports your computer has open Run your own server and get a solid crash course on how the web worksAnd since a picture is worth a thousand bytes, chapters are filled with detailed diagrams and illustrations to help clarify technical complexities.


4. Exploring Arduino: Tools and Techniques for Engineering Wizardry

Author: by Jeremy Blum
Wiley
English
512 pages

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The bestselling beginner Arduino guide, updated with new projects! Exploring Arduino makes electrical engineering and embedded software accessible. Learn step by step everything you need to know about electrical engineering, programming, and human-computer interaction through a series of increasingly complex projects.

Arduino guru Jeremy Blum walks you through each build, providing code snippets and schematics that will remain useful for future projects. Projects are accompanied by downloadable source code, tips and tricks, and video tutorials to help you master Arduino. You’ll gain the skills you need to develop your own microcontroller projects!

This new 2nd edition has been updated to cover the rapidly-expanding Arduino ecosystem, and includes new full-color graphics for easier reference. Servo motors and stepper motors are covered in richer detail, and you’ll find more excerpts about technical details behind the topics covered in the book.

Wireless connectivity and the Internet-of-Things are now more prominently featured in the advanced projects to reflect Arduino’s growing capabilities. You’ll learn how Arduino compares to its competition, and how to determine which board is right for your project. If you’re ready to start creating, this book is your ultimate guide!


5. Learn to Program with Minecraft: Transform Your World with the Power of Python

Author: by Craig Richardson
English
338 pages
1593276702

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You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back-but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor?

In Learn to Program with Minecraft, you’ll do all this and more with the power of Python, a free language used by millions of professional and first-time programmers! Begin with some short, simple Python lessons and then use your new skills to modify Minecraft to produce instant and totally awesome results.

Learn how to customize Minecraft to make mini-games, duplicate entire buildings, and turn boring blocks into gold. You’ll also write programs that:Take you on an automated teleportation tour around your Minecraft worldBuild massive monuments, pyramids, forests, and more in a snap!

Make secret passageways that open when you activate a hidden switchCreate a spooky ghost town that vanishes and reappears elsewhereShow exactly where to dig for rare blocksCast a spell so that a cascade of flowers (or dynamite if you’re daring!


6. Beginning C for Arduino, Second Edition: Learn C Programming for the Arduino

Author: by Jack Purdum
1484209419
Apress
English

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Beginning C for Arduino, Second Edition is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. Updated with new projects and new boards, this book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers.

Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino, Second Edition will teach you:The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own libraries, including an introduction to object-oriented programmingDuring the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops.

You’ll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.


7. Electronics All-in-One For Dummies (For Dummies (Computers))

Author: by Doug Lowe
For Dummies
English
960 pages

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A comprehensive collection of 8 books in 1 offering electronics guidance that can’t be found anywhere else! If you know a breadboard from a breadbox but want to take your hobby electronics skills to the next level, this is the only reference you need.

Electronics All-in-One For Dummies has done the legwork for you offering everything you need to enhance your experience as an electronics enthusiast in one convenient place. Written by electronics guru and veteran For Dummies author Doug Lowe, this down-to-earth guide makes it easy to grasp such important topics as circuits, schematics, voltage, and safety concerns.

Plus, it helps you have tons of fun getting your hands dirty working with the Raspberry Pi, creating special effects, making your own entertainment electronics, repairing existing electronics, learning to solder safely, and so much more. Create your own schematics and breadboards Become a circuit-building expert Tackle analog, digital, and car electronics Debunk and grasp confusing electronics concepts If you’re obsessed with all things electronics, look no further!


8. Raspberry Pi Cookbook: Software and Hardware Problems and Solutions

Author: by Simon Monk
O'Reilly Media
English
608 pages

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With millions of new users and several new models, the Raspberry Pi ecosystem continues to expandalong with many new questions about the Pi’s capabilities. The third edition of this popular cookbook provides more than 200 hands-on recipes that show you how to run this tiny low-cost computer with Linux; program it with Python; hook it up to sensors, motors, and Arduino boards; and even use it with the internet of things (IoT).

Prolific hacker and author Simon Monk also teaches basic principles to help you use new technologies with the Raspberry Pi. This cookbook is ideal for programmers and hobbyists familiar with the Pi through resources such as Getting Started with Raspberry Pi (O’Reilly).

Code examples from the book are available on GitHub. Set up your Raspberry Pi and connect to a networkWork with its Linux-based operating systemProgram your Raspberry Pi with PythonGive your Pi “eyes” with computer visionControl hardware through the GPIO connectorUse your Raspberry Pi to run different types of motorsWork with switches, keypads, and other digital inputsUse sensors to measure temperature, light, and distanceConnect to IoT devices in various ways and automate your home


9. Learn Robotics Programming: Build and control AI-enabled autonomous robots using the Raspberry Pi and Python, 2nd Edition

Author: by Danny Staple
Packt Publishing
English
602 pages

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Develop an extendable smart robot capable of performing a complex series of actions with Python and Raspberry PiKey FeaturesGet up to speed with the fundamentals of robotic programming and build intelligent robotsLearn how to program a voice agent to control and interact with your robot’s behaviorEnable your robot to see its environment and avoid barriers using sensorsBook DescriptionWe live in an age where the most complex or repetitive tasks are automated.

Smart robots have the potential to revolutionize how we perform all kinds of tasks with high accuracy and efficiency. With this second edition of Learn Robotics Programming, you’ll see how a combination of the Raspberry Pi and Python can be a great starting point for robot programming.

The book starts by introducing you to the basic structure of a robot and shows you how to design, build, and program it. As you make your way through the book, you’ll add different outputs and sensors, learn robot building skills, and write code to add autonomous behavior using sensors and a camera.

10. Arduino Cookbook: Recipes to Begin, Expand, and Enhance Your Projects

Author: by Michael Margolis
O'Reilly Media
English
796 pages

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Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You’ll find more than 200 tips and techniques for building a variety of objects and prototypes such as IoT solutions, environmental monitors, location and position-aware systems, and products that can respond to touch, sound, heat, and light.

Updated for the Arduino 1. 8 release, the recipes in this third edition include practical examples and guidance to help you begin, expand, and enhance your projects right awaywhether you’re an engineer, designer, artist, student, or hobbyist. Get up to speed on the Arduino board and essential software concepts quicklyLearn basic techniques for reading digital and analog signalsUse Arduino with a variety of popular input devices and sensorsDrive visual displays, generate sound, and control several types of motorsConnect Arduino to wired and wireless networksLearn techniques for handling time delays and time measurementApply advanced coding and memory-handling techniques

11. TinyML: Machine Learning with TensorFlow Lite on Arduino and Ultra-Low-Power Microcontrollers

Author: by Pete Warden
O'Reilly Media
English
504 pages

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Deep learning networks are getting smaller.Much smaller. The Google Assistant team can detect words with a model just 14 kilobytes in sizesmall enough to run on a microcontroller. With this practical book you’ll enter the field of TinyML, where deep learning and embedded systems combine to make astounding things possible with tiny devices.

Pete Warden and Daniel Situnayake explain how you can train models small enough to fit into any environment. Ideal for software and hardware developers who want to build embedded systems using machine learning, this guide walks you through creating a series of TinyML projects, step-by-step.

No machine learning or microcontroller experience is necessary. Build a speech recognizer, a camera that detects people, and a magic wand that responds to gesturesWork with Arduino and ultra-low-power microcontrollersLearn the essentials of ML and how to train your own modelsTrain models to understand audio, image, and accelerometer dataExplore TensorFlow Lite for Microcontrollers, Google’s toolkit for TinyMLDebug applications and provide safeguards for privacy and securityOptimize latency, energy usage, and model and binary size

12. Arduino For Dummies (For Dummies (Computer/Tech))

Author: by John Nussey
For Dummies
English
400 pages

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Bring your ideas to life with the latest Arduino hardware and software Arduino is an affordable and readily available hardware development platform based around an open source, programmable circuit board. You can combine this programmable chip with a variety of sensors and actuators to sense your environment around you and control lights, motors, and sound.

This flexible and easy-to-use combination of hardware and software can be used to create interactive robots, product prototypes and electronic artwork, whether you’re an artist, designer or tinkerer. Arduino For Dummies is a great place to start if you want to find out about Arduino and make the most of its incredible capabilities.

It helps you become familiar with Arduino and what it involves, and offers inspiration for completing new and exciting projects. Covers the latest software and hardware currently on the market Includes updated examples and circuit board diagrams in addition to new resource chapters Offers simple examples to teach fundamentals needed to move onto more advanced topics Helps you grasp what’s possible with this fantastic little board Whether you’re a teacher, student, programmer, hobbyist, hacker, engineer, designer, or scientist, get ready to learn the latest this new technology has to offer!

13. BUILD YOUR OWN GAMING COMPUTER: A Step-by-Step Illustrated Guide to Assembling Your Ultimate High-Performance PC

Author: by C.S. Barnett
B08Z5FV1ST
English
59 pages

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Buying a new PC usually means settling for a computer that doesn’t match your budget or your needs. And it’s often an exercise in frustration. So, what’s the solution? Building your own, of course. Assembling your own computer isn’t as scary, complicated, or expensive as it sounds.

All you really need is a good guide to show you how. Build Your Own Gaming Computer: A Step-by-Step Illustrated Guide to Assembling Your Ultimate High-Performance PC will walk you through each of the individual stages of custom-building a PC from start to finish.

A practical, hands-on guide that’s written in easy-to-understand layman’s terms, this illustrated manual enables even novice computer users to build the PC of their dreams. Topics covered include:What a computer needs for basic operationHow to shop for componentsHow to avoid costly compatibility issuesStep-by-step assembly instructionsChoosing and installing an operating systemOverclocking basicsBuild Your Own Gaming Computer: A Step-by-Step Illustrated Guide to Assembling Your Ultimate High-Performance PC also offers color photos highlighting key steps in the assembly process, helpful hints and tips, and a glossary of terms that every computer user should know.

14. Learn Robotics with Raspberry Pi: Build and Code Your Own Moving, Sensing, Thinking Robots

Author: by Matt Timmons-Brown
English
240 pages
1593279205

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In Learn Robotics with Raspberry Pi, you’ll learn how to build and code your own robot projects with just the Raspberry Pi microcomputer and a few easy-to-get components – no prior experience necessary! Learn Robotics with Raspberry Pi will take you from inexperienced maker to robot builder.

You’ll start off building a two-wheeled robot powered by a Raspberry Pi minicomputer and then program it using Python, the world’s most popular programming language. Gradually, you’ll improve your robot by adding increasingly advanced functionality until it can follow lines, avoid obstacles, and even recognize objects of a certain size and color using computer vision.

Learn how to: Control your robot remotely using only a Wii remote- Teach your robot to use sensors to avoid obstacles- Program your robot to follow a line autonomously – Customize your robot with LEDs and speakers to make it light up and play sounds- See what your robot sees with a Pi CameraAs you work through the book, you’ll learn fundamental electronics skills like how to wire up parts, use resistors and regulators, and determine how much power your robot needs.

15. Arduino Book for Beginners

Author: by Mike Cheich
English
304 pages
0988780615

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The Arduino platform is great because it allows anyone with a desire to build awesome things the ability to easily create a prototype. The Arduino Book for Beginners is a tutorial style collection of lessons designed to be simple and easy to follow which uses only the most relevant circuits and programs and assumes nothing about your prior electronics or programming experience.

The book also comes with access to over 15 supplemental video lessons to help drive home concepts. These supplemental video lessons are pulled from training at Programming Electronics Academy, the premiere online training website for learning to program Arduino. What you will Learn:How to program your Arduino…

From variables to arrays, for loops and if statementsHow to make your Arduino respond to sensorsHow to communicate to your computer with the ArduinoHow to build teleporters, levitating fortresses and nuclear reactors (maybe a stretch)This book covers the most useful, enlightening and simplest examples to get you started on the road to hacking just about anything.

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Programming the Raspberry Pi, Third Edition: Getting Started with Python

Author: by Simon Monk
McGraw-Hill Education TAB
English
192 pages

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An up-to-date guide to creating your own fun and useful Raspberry Pi programs This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Piwith no programming experience required. Programming the Raspberry Pi: Getting Started with Python, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4.

You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot. Configure your Raspberry Pi and explore its featuresStart writing and debugging Python programsUse strings, lists, functions, and dictionariesWork with modules, classes, and methodsApply object-oriented development methodsCreate user-friendly games using PygameBuild intuitive user interfaces with guizeroInterface with hardware using the gpiozero libraryAttach external electronics through the GPIO portAdd powerful Web features to your projects