Best TV & Video Engineering Books

Here you will get Best TV & Video Engineering Books For you.This is an up-to-date list of recommended books.

1. No Rules Rules: Netflix and the Culture of Reinvention

Author: by Reed Hastings
Penguin Press
320 pages

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The New York Times bestsellerShortlisted for the 2020 Financial Times & McKinsey Business Book of the YearNetflix cofounder Reed Hastings reveals for the first time the unorthodox culture behind one of the world’s most innovative, imaginative, and successful companiesThere has never before been a company like Netflix.

It has led nothing short of a revolution in the entertainment industries, generating billions of dollars in annual revenue while capturing the imaginations of hundreds of millions of people in over 190 countries. But to reach these great heights, Netflix, which launched in 1998 as an online DVD rental service, has had to reinvent itself over and over again.

This type of unprecedented flexibility would have been impossible without the counterintuitive and radical management principles that cofounder Reed Hastings established from the very beginning. Hastings rejected the conventional wisdom under which other companies operate and defied tradition to instead build a culture focused on freedom and responsibility, one that has allowed Netflix to adapt and innovate as the needs of its members and the world have simultaneously transformed.

2. Amusing Ourselves to Death: Public Discourse in the Age of Show Business

Author: by Neil Postman
Penguin Books
208 pages

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What happens when media and politics become forms of entertainment? As our world begins to look more and more like Orwell’s 1984, Neil’s Postman’s essential guide to the modern media is more relevant than ever.”It’s unlikely that Trump has ever read Amusing Ourselves to Death, but his ascent would not have surprised Postman.

CNNOriginally published in 1985, Neil Postman’s groundbreaking polemic about the corrosive effects of television on our politics and public discourse has been hailed as a twenty-first-century book published in the twentieth century. Now, with television joined by more sophisticated electronic mediafrom the Internet to cell phones to DVDsit has taken on even greater significance.

Amusing Ourselves to Death is a prophetic look at what happens when politics, journalism, education, and even religion become subject to the demands of entertainment. It is also a blueprint for regaining control of our media, so that they can serve our highest goals.

A brilliant, powerful, and important book. This is an indictment that Postman has laid down and, so far as I can see, an irrefutable one. Jonathan Yardley, The Washington Post Book World

3. CTS Certified Technology Specialist Exam Guide, Third Edition

Author: by AVIXA Inc.
McGraw-Hill Education
608 pages

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Publisher’s Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. The Most Complete, Up-to-Date CTS Exam Study SystemPublished with AVIXA, CTS Certified Technical Specialist Exam Guide, Third Edition provides comprehensive coverage of all objectives on the latest release of the AVIXA Certified Technology Specialist examthe leading internationally recognized audiovisual (AV) certification.

You’ll get learning objectives at the beginning of each chapter, best practices, checklists, diagrams, photos, chapter review questions with in-depth explanations, and a full-color insert. Designed to help you prepare for the CTS exam, this authoritative resource also serves as an essential on-the-job reference.

Digital content includes: New sample CTS questions from AVIXACovers all current CTS exam objectives, including how to: Gather customer information Conduct a site survey Evaluate and recommend changes to a site environment Develop an AV project scope Design AV solutions Integrate AV solutions Operate AV solutions Manage an AV project Maintain AV operations Conduct maintenance activities Troubleshoot and repair AV solutions

4. YouTube Secrets: The Ultimate Guide to Growing Your Following and Making Money as a Video Influencer

Author: by Sean Cannell
September 25, 2018

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YouTube has changed our worldfrom how we view video to how we connect and marketopening a new entrepreneurial landscape to ambitious individuals. Thousands of people generate six to seven figures annually from online video content. And, with the right roadmap, you too could be en route to real influence and income.

In YouTube Secrets, online video experts Sean Cannell and Benji Travis draw on a decade of experience as well as interviews with more than one hundred top creators to give you a step-by-step YouTube success playbook. You’ll learn The seven essential ingredients for a profitable channel New strategies for getting views and subscribers Ten ways to make money on YouTube And much moreWhether you’re a beginner or a veteran, this book will show you how to use YouTube to build a following, create a lucrative business, and make a massive impact in people’s lives.

5. The Game Console: A Photographic History from Atari to Xbox

Author: by Evan Amos
264 pages

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The Game Console is a tour through the evolution of video game hardware, with gorgeous full-color photos of 86 consoles. You’ll start your journey with legendary consoles like the Magnavox Odyssey, Atari 2600, Nintendo Entertainment System, and the Commodore 64. The visual nostalgia trip continues with systems from the 1990s and 2000s, and ends on modern consoles like the Xbox One, PlayStation 4, and Wii U.

Throughout the book, you’ll also discover many consoles you never knew existed, and even find a rare peek at the hardware inside several of history’s most iconic video game systems.

6. The Business of Television

Author: by Ken Basin
320 pages

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In this book, esteemed television executive and Harvard lecturer Ken Basin offers a comprehensive overview of the business, financial, and legal structure of the U.S. Television industry, as well as its dealmaking norms. Written for working or aspiring creative professionals who want to better understand the entertainment industry as well as for executives, agents, managers, and lawyers looking for a reference guide The Business of Television presents a readable, in depth introduction to rights and talent negotiations, intellectual property, backend deals, licensing, streaming platforms, international production, and much more.

The book also includes breakdowns after each chapter summarizing deal points and points of negotiation, a glossary, a list of referenced cases, and a wealth of real world examples to help readers put the material into context.

7. Edumarketing Mortgage Video Planner – First Edition (Volume)

Author: by Ginger G. Bell
114 pages

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An idea video planning notebook for mortgage loan originators. This video planner is stocked with 52 mortgage video ideas to help loan originator create video content. The planner includes a weekly topic prompt that will provide a full year of video production content ideas for mortgage professionals.

This isn’t another one of those video marketing books that you read once and stick back in the bookcase, never to be read again. You want to know EXACTLY what talk about when you record a video and this mortgage video planner was designed to do just that.

Quickly write out your ideas onto each week’s page in the workbook. The planner helps you to formulate your ideas so you can quickly and easily record a video and post it on YouTube or social media. Video will get you results in your mortgage business while building a powerful personal brand that attracts your ideal customer and drive referrals effortlessly.

Mortgage Video Planner is a weekly planner that will help you create a fail-proof video content strategy that will give you an unfair advantage on platforms like YouTube, Facebook, LinkedIn and Instagram and generate FREE leads and real estate referral partners.

8. Basic Antennas

Author: by ARRL Inc.
216 pages

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Understanding Practical Antennas and DesignsBasic Antennas is a comprehensive introduction to antennas-basic concepts, practical designs, and details of easy-to-build antennas. You ll learn how to make antennas that really work! This book will provide a foundation in antenna theory and design necessary for anyone undertaking more advanced topics such as those presented in The ARRL Antenna Book.

Includes: Dipole Antennas, Antenna Impedance, Transmission Lines, Practical Two Element Arrays, Wideband and Multiband Antennas Reflector Antennas, Yagis for HF and VHF, Loop Antennas, Antennas for Microwave Applications, Vehicle Antennas, Antenna Measurements, Plus, an Introduction to Antenna Modeling…And much more!

9. CTS-I Certified Technology Specialist-Installation Exam Guide, Second Edition

Author: by AVIXA Inc.
McGraw-Hill Education
624 pages

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Publisher’s Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. The Most Complete, Up-to-Date CTS-I Exam Study System Published with AVIXA, CTS-I Certified Technology Specialist-Installation Exam Guide, Second Edition provides comprehensive coverage of all exam objectives on the leading internationally recognized certification for audiovisual installation professionals.

Each chapter features learning objectives, best practices, diagrams, photos, and chapter review questions with in-depth explanations. Designed to help you prepare for the CTS-I exam, this authoritative resource also serves as an essential on-the-job reference. Online content includes:New CTS-I sample questions from AVIXALink to a library of installation and AV math videosLink to AVIXA standardsCovers all CTS-I exam objectives, including how to:Manage an AV projectInterpret AV documentationConduct pre-installation activitiesRoute, pull, and terminate cableMount AV equipmentBuild and wire racksInstall audio systemsInstall video systemsVerify systemsWork with networksPerform system closeoutMaintain and repair AV systems

10. The 100 Greatest Retro Videogames: The Inside Stories Behind the Best Games Ever Made

Author: by Retro Gamer
Carlton Books
192 pages

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Love video games?Here’s a huge countdown of the 100 greatest retro games of all timealong with developer interviews, behind-the-scenes stories, and amazing facts and trivia! From platformers and puzzlers to shooters and racing games, this brilliantly illustrated book showcases the 100 greatest retro video games, as chosen by the experts at Retro Gamer magazine.

It looks at everything from 8-bit hits such as Pac-Man and Manic Miner to more recent classics like Halo: Combat Evolved and Resident Evil 4. There’s something here for everyone, whether you’re a fan of Shenmue or Super Mario Kart. In addition to the top 100, there’s also in-depth coverage of the biggest games, including gorgeous screenshots and artworks, and revealing interviews with the people who created them.

This is a must-read for all fans. Interviews include:Shigeru Miyamoto on Super Mario BrosJohn Romero on DOOMToru Iwatani on Pac-ManAlexey Pajitnov on Tetris

11. The Green Screen Makerspace Project Book

Author: by Todd Burleson
McGraw-Hill Education TAB
144 pages

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Publisher’s Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Take your video projects to the next level with the power of green screen!

This easy-to-follow guide clearly explains green screen technology and shows, step-by-step, how to dream up and create professional-grade video effects. Written by a teacher-maker-librarian, The Green Screen Makerspace Project Book features 25 low-cost DIY projects that include materials lists, start-to-finish instructions, and detailed photos.

You will get coverage of software that readers at any skill level, in any makerspacefrom a library to a living roomcan use to produce videos with high-quality green screen effects. Learn about the history and evolution of green screen Explore the underlying science and technologyBuild your own inexpensiveor free!

Green screenChoose a suitable lighting kit or find the best natural lightPut it all together and create visually interesting presentationsEdit your videos using PC, Mac, and Chromebook programs

12. Screens and Teens: Connecting with Our Kids in a Wireless World

Author: by Kathy Koch PhD
256 pages

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If you feel like you’re losing your teen to technology, you’re not alone. Screen time is rapidly replacing family time, and for teens especially, it is hardwiring the way they connect with their world. In Screens and Teens, Dr. Kathy helps you make sense of all this and empowers you to respond.

She:Exposes the lies that technology can teach your teenGuides you in countering those lies with biblical truths and helpful practicesShares success stories of families who have cut back on technology and prioritized each otherKathy’s research, experience, and relatability all come together for an inspiring book, sure to help you be closer with your kids.”Dr. Kathy continues to inform and inspire me with Screens and Teens.

I feel better equipped to parent my kids in our constantly changing world because of her wisdom. Dr. Kathy’s expertise makes her my “go-to” person when I have questions about technology and the way it affects our family. Whether you have kids or not, this book will make you more aware of the tech-driven world we live in and encourage you to make bold, smart choices.” -Kirk Cameron, Actor/ProducerGrab a pen and get ready to underline, circle, and write “That’s so us!” in the margins.

13. Designing Audio Power Amplifiers

Author: by Bob Cordell
792 pages

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This comprehensive book on audio power amplifier design will appeal to members of the professional audio engineering community as well as the student and enthusiast. Designing Audio Power Amplifiers begins with power amplifier design basics that a novice can understand and moves all the way through to in-depth design techniques for very sophisticated audiophiles and professional audio power amplifiers.

This book is the single best source of knowledge for anyone who wishes to design audio power amplifiers. It also provides a detailed introduction to nearly all aspects of analog circuit design, making it an effective educational text. Develop and hone your audio amplifier design skills with in-depth coverage of these and other topics: Basic and advanced audio power amplifier design Low-noise amplifier design Static and dynamic crossover distortion demystified Understanding negative feedback and the controversy surrounding it Advanced NFB compensation techniques, including TPC and TMC Sophisticated DC servo design MOSFET power amplifiers and error correction Audio measurements and instrumentation Overlooked sources of distortion SPICE simulation for audio amplifiers, including a tutorial on LTspice SPICE transistor modeling, including the VDMOS model for power MOSFETs Thermal design and the use of ThermalTrak transistors Four chapters on class D amplifiers, including measurement techniques Professional power amplifiers Switch-mode power supplies (SMPS).

14. Understanding Media: The Extensions of Man

Author: by Marshall McLuhan
Gingko Press
June 14, 2013

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When first published, Marshall McLuhan’s Understanding Media made history with its radical view of the effects of electronic communications upon man and life in the twentieth century. This edition of McLuhan’s best-known book both enhances its accessibility to a general audience and provides the full critical apparatus necessary for scholars.

In Terrence Gordon’s own words, McLuhan is in full flight already in the introduction, challenging us to plunge with him into what he calls the creative process of knowing.’ Much to the chagrin of his contemporary critics McLuhan’s preference was for a prose style that explored rather than explained.

Probes, or aphorisms, were an indispensable tool with which he sought to prompt and prod the reader into an “understanding of how media operate” and to provoke reflection. In the 1960s McLuhan’s theories aroused both wrath and admiration. It is intriguing to speculate what he might have to say 40 years later on subjects to which he devoted whole chapters such as Television, The Telephone, Weapons, Housing and Money.

15. A History of Videogames: In 14 Consoles, 5 Computers, 2 Arcade Cabinets …and an Ocarina of Time

Author: by Iain Simons
224 pages

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From the humble audiocassette to out-of-this-world virtual reality, this is the story of videogamestold through objects! Most people have played videogames, whether it was Pong way back when or Pokmon Go today. The story of their creation and development is fascinating, encompassing hardware, software, concept, equipment, and more.

Now the curators of the UK’s award-winning National Videogame Arcade take you on a journey through joysticks and microchips, Game Boys and cuddly toys, guitars and drums, as they explore how videogames are made, played, and loved. This entertaining history ranges from The Age of Empires III Collectors’ Edition, Barcode Battler, and the Bioshock Xbox 360 faceplate to Dance: UK Dancemat, Packman and Nintendo, Tamagotchi, and Virtual Reality Headsets.

Whatever your interest in gaming, from casual player to medal-winning champion, this book’s for you!

16. Deepfakes: The Coming Infocalypse

Author: by Nina Schick
224 pages

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Uncover everything you need to know about “deepfakes” and what could become the biggest information and communications meltdown in world history. In a world of deepfakes, it will soon be impossible to tell what is real and what isn’t. As advances in artificial intelligence, video creation, and online trolling continue, deepfakes pose not only a real threat to democracy – they threaten to take voter manipulation to unprecedented new heights.

This crisis of misinformation which we now face has since been dubbed the “Infocalypse.”In DEEPFAKES, investigative journalist Nina Schick uses her expertise from working in the field to reveal shocking examples of deepfakery and explain the dangerous political consequences of the Infocalypse, both in terms of national security and what it means for public trust in politics.

This all-too-timely book also unveils what this all means for us as individuals, how deepfakes will be used to intimidate and to silence, for revenge and fraud, and just how truly unprepared governments and tech companies are for what’s coming.